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Impact News +++ Bit Digital details January Ethereum holdings and staking metrics (Proactive Investors) +++ BIT DIGITAL Aktie +4,42%

SEGA Aktie

 >SEGA Aktienkurs 
12.855 EUR    -0.5%    (Tradegate)
Ask: 13.145 EUR / 375 Stück
Bid: 12.685 EUR / 383 Stück
Tagesumsatz: 389 Stück
Realtime Kurs von 7:30 bis 22 Uhr!
SEGA Aktie über LYNX handeln
>SEGA Performance
1 Woche: -3,7%
1 Monat: -5,7%
3 Monate: -18,7%
6 Monate: -30,1%
1 Jahr: -37,6%
laufendes Jahr: -4,7%
>SEGA Aktie
Name:  SEGA SAMMY HOLDINGS INC.
Land:  Japan
Sektor:  Elektronik / Software
ISIN/ Wkn:  JP3419050004 / A0B799
Symbol/ Ticker:  RYU (Frankfurt)
Kürzel:  FRA:RYU, ETR:RYU, RYU:GR
Index:  -
Webseite:  https://www.segasammy.co...
Profil:  Sega Sammy Holdings Inc. is a Japanese integrated ..
>Volltext..
Marktkapitalisierung:  2736.54 Mio. EUR
Unternehmenswert:  2754.71 Mio. EUR
Umsatz:  2393.93 Mio. EUR
EBITDA:  253.6 Mio. EUR
Nettogewinn:  99.67 Mio. EUR
Gewinn je Aktie:  0.47 EUR
Schulden:  833.24 Mio. EUR
Liquide Mittel:  814.71 Mio. EUR
Operativer Cashflow:  -
Bargeldquote:  1.45
Umsatzwachstum:  -15.85%
Gewinnwachstum:  -60.17%
Dividende je Aktie:  0.31 EUR
Dividendenrendite:  2.24%
Dividendenschätzung:  2.28%
Div. Historie:  29.09.25 - 0.1538352€
28.03.25 - 0.1538352€
>weitere anzeigen...
Insiderhandel:  -
Suchwörter:  SEGA, SEGASAMMY
Letzte Datenerhebung:  07.02.26
>SEGA Kennzahlen
Aktien/ Unternehmen:
Aktien: 210.25 Mio. St.
Frei handelbar: 65.84%
Leerverk. Aktien: -
Rückkaufquote: -
Mitarbeiter: 8147
Umsatz/Mitarb.: 0.3 Mio. EUR
Analysten:
Analystenrating: Strong buy
Kursziel: 51.99%
Bewertung:
KGV: 26.8
KGV lG: 13.71
KUV: 1.21
KBV: 1.21
PEG-Ratio: -
EV/EBITDA: 10.86
Rentabilität:
Bruttomarge: 43.42%
Gewinnmarge: 4.16%
Operative Marge: 6.06%
Managementeffizenz:
Gesamtkaprendite: 2.72%
Eigenkaprendite: 4.66%
>SEGA Peer Group
Elektronik / Software, Video-, PC- & Smartphone- Spiele
 
29.01.26 - 01:00
How Sega′s US$5 million lifeline saved Nvidia from collapse (Digitimes)
 
In a recent interview with Jodi Shelton, Jensen Huang, the CEO of Nvidia, reflected on a life spent in near-constant motion. After years of crisscrossing the globe, he said, there are three places where he always lands with a sense of joy: Hawaii, Taiwan, and Japan....
20.01.26 - 21:12
David Rosen, 95, Dies; Video Game Visionary and Co-Founder of Sega (New York Times)
 
He transformed his Japanese photo booth business into a gaming industry game giant that created Mortal Kombat, Sonic the Hedgehog and more....
18.01.26 - 09:03
25 Jahre Jet Set Radio: Segas grooviges Graffiti-Spektakel (Golem)
 
Jet Set Radio gilt als Kultspiel. Wir prüfen, ob Skaten und Chaos heute noch Spaß machen - und was sich bei der Reihe von Sega sonst noch tut. Von Sönke Siemens und Benedikt Plass-Fleßenkämper (Sega, Dreamcast)...
13.12.25 - 21:12
Jensen Huang Says Nvidia Once Faced A Moment It Could ′Vaporize Overnight′ Had A Client Not Taken A $5 Million Leap Of Faith (Benzinga)
 
Nvidia nearly ran out of cash in 1990s but survived after a Sega exec bet $5M on a failing project. Today, valued at trillions, Nvidia dominates in AI. read more...
19.11.25 - 19:24
Japanese toy pop-up store backed by Sega, Tomy comes to Los Angeles (Nikkei)
 
Um den gesamten Artikel unter asia.nikkei.com zu lesen, klicken Sie bitte auf die Überschrift...
05.11.25 - 11:12
Football Manager 26: Neustart auf der Trainerbank (Golem)
 
Mit besserer Technik als früher, offiziellen Lizenzen und Frauenfußball versucht Football Manager 26 frisch ins Spiel zu kommen. (Sportspiel, Sega)...
03.11.25 - 15:03
JAKKS Pacific and SEGA of America Renew Global Toy Partnership for Sonic the Hedgehog™ Merchandise (GlobeNewswire EN)
 
SANTA MONICA, Calif., Nov. 03, 2025 (GLOBE NEWSWIRE) -- JAKKS Pacific, Inc. (NASDAQ: JAKK) today announced a partnership renewal with SEGA of America, Inc. (“SEGA®”) for the core the Sonic the Hedgehog Collection, maintaining JAKKS as the franchise's lead global toy partner. JAKKS will continue to design, manufacture, market, and sell Sonic the Hedgehog branded toy product lines worldwide. This multi-year partnership extends until 2029, allowing JAKKs to continue to design and produce action figures, playsets, vehicles, plush, collectibles, and other categories....
09.10.25 - 14:33
Alliance Entertainment′s Handmade by Robots to Debut Exclusive Figures at New York Comic Con (GlobeNewswire EN)
 
SUNRISE, Fla., Oct. 09, 2025 (GLOBE NEWSWIRE) -- Alliance Entertainment Holding Corporation (Nasdaq: AENT), a premier distributor and omnichannel fulfillment partner to the entertainment and pop culture collectibles industry, supplying more than 340,000 unique SKUs across music, video, video games, licensed merchandise, and exclusive collectibles to over 35,000 retail and e-commerce storefronts, is thrilled to showcase its Handmade by Robots brand at this year's New York Comic Con, taking place October 9-12 at the Javits Center in New York City. At Handmade by Robots' booth, fans can look forward to an exclusive selection of Handmade by Robots figures, featuring iconic characters from brands such as Sanrio®, Sega, Godzilla, plus a few special surprises revealed only at the show....
09.09.25 - 16:15
Console Heroes Partners with SEGA® to Launch "The SEGA Circular Challenge," a Real-World Tribute to 90s Gaming Hype (PR Newswire)
 
Console Heroes Debuts in Canada This August, U.S. Retailers in September MONTREAL, Sept. 9, 2025 /PRNewswire-PRWeb/ -- Console Heroes, a new collectibles brand celebrating the golden age of gaming, has teamed up with SEGA of America to launch The SEGA Circular Challenge, a throwback......
30.08.25 - 15:06
"Shinobi": Eine Legende kehrt zurück (Der Standard)
 
Mit "Art of Vengeance" legt Sega ein liebevoll gezeichnetes Actionspiel vor, das die Kultserie zeitgemäß neu interpretiert...
08.08.25 - 10:15
Sega Sammy Holdings reports Q1 results (SeekingAlpha)
 
Um den gesamten Artikel unter seekingalpha.com zu lesen, klicken Sie bitte auf die Überschrift...
05.08.25 - 17:21
VR in den 90ern: Die gescheiterten VR-Brillen von Nintendo, Atari, Sega & Hasbro (Heise)
 
In den 1990ern wollten Nintendo, Sega, Atari und Hasbro Virtual Reality ins Wohnzimmer bringen – und scheiterten allesamt an Technik, Kosten und Erwartungen....
18.07.25 - 15:03
Allied Gaming & Entertainment Announces Participation in the Investment of The Angry Birds Movie 3 Production Through Flywheel Media (Business Wire)
 
NEW YORK--(BUSINESS WIRE)--Allied Gaming & Entertainment, Inc. (NASDAQ: AGAE) (the “Company” or “AGAE” or “Allied”), a global experiential entertainment company, is proud to announce its participation in the investment of The Angry Birds Movie 3 production through Flywheel Media, a film production company creating movies that entertain and inspire audiences globally. This marks an exciting milestone for Allied as it continues to support globally recognized franchises that bridge storytelling, gaming, and cultural influence. On April 8, 2025, Paramount Pictures announced their partnership to distribute The Angry Birds Movie 3, with a global theatrical release date set for January 29, 2027. Produced by Rovio Entertainment Corporation and SEGA, alongside Namit Malhotra and his production company Prime Focus Studios, in partnership with Flywheel Media, One Cool Group, and dentsu, the film continues the renowned legacy of the Angry Birds franchise. “Supporting The Angry Birds Movie 3 through Flyw...
17.07.25 - 05:06
Taiwan′s manufacturing faces new challenges and opportunities as supply chains shift and AI advances, says iKala CEO (Digitimes)
 
Taiwan's manufacturing sector faces major challenges from tariff shifts, currency changes, and production relocations. At the Global Taiwanese Business Economic Forum on July 16, iKala CEO Sega Chang highlighted how China's shift from manufacturing to exporting software and services has reshaped competition for Taiwanese manufacturers....
17.07.25 - 04:06
iKala prepares for IPO, plans to file and list on innovation board in 2026 (Digitimes)
 
Taiwan-based iKala is preparing for an initial public offering (IPO), with plans to file for listing on Taiwan's innovation board in 2026. The company's co-founder and CEO, Sega Chang, announced the strategy at a recent event on July 16....
03.07.25 - 09:12
′Sonic′ Creator Sega Seeks Growth in China and Southeast Asia (Bloomberg)
 
Sega Corp. is teaming up with international partners to expand in Asia and lower its reliance on the Japanese market....
03.07.25 - 07:24
Sega Corporation′s Utsumi on Business Outlook & Strategy (Bloomberg)
 
Shuji Utsumi, President & COO of Sega Corporation, and CEO of Sega America & Europe, discusses his view for the company's business plans and growth strategy, and his plans to revive the gaming giant. He says he was impressed with Nintendo Switch 2 sales volumes and "hope the trend continues" to boost business for gaming product makers like Sega. He joins from the sidelines of startup conference, IVS, in Kyoto, and speaks with Haslinda Amin on "Insight with Haslinda Amin". (Source: Bloomberg)...
27.05.25 - 17:36
SEGA SAMMY Completes Acquisition of GAN Limited (Business Wire)
 
LAS VEGAS--(BUSINESS WIRE)--GAN Limited (the “Company” or “GAN”) (NASDAQ: GAN), a leading North American B2B technology provider of real money internet gaming solutions and a leading International B2C operator of Internet sports betting, today announced that it has completed its merger with an affiliate of SEGA SAMMY HOLDINGS INC. (“SEGA SAMMY”). SEGA SAMMY through its affiliated entity SEGA SAMMY CREATION INC. (“SSC”) acquired all of the outstanding securities of GAN for $1.97 per share in cash, which represents a premium of over 121% to GAN's closing stock price on November 7, 2023 (the trading day prior to the announcement that GAN entered into a merger agreement with SSC). GAN's ordinary shares will cease to be traded on the NASDAQ Global Stock Market effective as of the close of trading today. Seamus McGill, GAN's Chief Executive Officer, said, “Our acquisition by SSC is an exciting next step for GAN and the culmination of many years of hard work to deliver an unparalleled and un...
19.05.25 - 22:24
Sega Sammy closes in finalizing the deal to acquire GAN Limited (SeekingAlpha)
 
Um den gesamten Artikel unter seekingalpha.com zu lesen, klicken Sie bitte auf die Überschrift...
19.05.25 - 22:06
SEGA SAMMY Nears Completion of Regulatory Approvals to Acquire GAN (Business Wire)
 
Closing of Merger expected May 27, 2025 LAS VEGAS--(BUSINESS WIRE)--GAN Limited (the “Company” or “GAN”) (NASDAQ: GAN), a leading North American B2B technology provider of real money internet gaming solutions and a leading International B2C operator of Internet sports betting, today announced that SEGA SAMMY HOLDINGS INC. (“SEGA SAMMY HOLDINGS”) through its affiliated entity SEGA SAMMY CREATION INC. (“SSC”) is nearing completion of procurement of all gaming regulatory approvals necessary to complete its planned acquisition of GAN. GAN and SSC are parties to an Agreement and Plan of Merger dated November 7, 2023 (the “Merger Agreement”) pursuant to which GAN would merge into and become a wholly owned subsidiary of SSC (the “Merger”). The closing of the Merger is expected to occur on or about May 27, 2025. The closing remains subject to final gaming regulatory approvals and satisfaction of conditions to closing set out in the Merger Agreement. If the Merger is completed, each ordinar...
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